A video platform community for gamers
In 2020, after five years at Ironhack and having scaled both Barcelona campus and product global product team, I moved on to co-found Gamestry and become its Chief Product Officer.
Kick-starting a product from "nada" is always a challenging endeavor. However, building something that was never been tried before on top of the emergent Esports grounds made things even more exhilarating.
Gamestry is a prominent gaming video platform focused on non-live content where creators can make a living out of their passion. Below you'll find additional content that covers its story from a more personal perspective.
At Gamestry our mission is to help creators build an audience. Hence all of our resources and efforts must be directed towards their empowering — so they can focus on what matters, their audience.
Published on November 09, 2020
The creator economy has enabled any of us to become creators and directly connect to large audiences. The immediate consequence of all this is that, at some point, all creators will become business themselves.
Published on October 05, 2020
The cornerstone of any platform success revolves around the creators — bring the top-notch abroad and eyeballs will inevitably follow. Then, how do you attract, but most important, retain creators?
Published on April 19, 2020