Like the blog, but filtered
Published on October 25, 2020
Published on February 03, 2020
VR is already here. Not in the way we thought it would. It has not suddenly taken over the world at once, creating a fully-featured Ready Player One reality. However, its rollout shares the playbook with other technologies such as AI — and there is a ton we can learn from them.
Published on November 30, 2019
We all have a hard time learning from history. Just a few years ago, a phone was considered not capable enough to ever replace a PC. Time has proven all of us wrong. Smartwatches are already walking down the exact same path. Yet we seem to have forgotten.
Published on July 24, 2019
Introducing Magis 1.0, with a new name, continuous deployment, user authentication, real-time database... and an inconsequential, but exhausting data model refactor.
Published on December 12, 2018
The product story behind the major refactor to the Magis app (formerly Would You Rather), Udacity's React Nanodegree second project, based on React & Redux.
Published on November 01, 2018
A review of the Udacity React Developer Nanodegree, from a product manager (and developer aficionado) perspective.
Published on August 09, 2018
Why I stuck with the DAND's monthly structure rather than switching to the updated term-based model.
Published on May 16, 2018
I went to the movies and left wondering whether it will become cheaper to recreate an entirely new world rather than fixing the one we live in.
Published on May 09, 2018
A review of the Udacity Data Analyst Nanodegree, from a Product Manager's perspective.
Published on February 04, 2018
It is not a human move — Fan Hui said. We are teaching computers how to think.
Published on March 12, 2016
The Internet has flipped the advertisement industry in its head. Which in turn, has surfaced a plethora of market niches that were simply not available before, yet they remain to be addressed.
Published on October 10, 2015
How come new car manufacturers can outsmart decades of supply chain refinement? The answer is that they don't need to. Different rules apply to them, because they're just playing a completely different game.
Published on September 01, 2015
We are moving into a world with more devices, not less. A world swamped by a wide range of always-connected devices and sensors. However, we still have not figured out how to manage state across all of them.
Published on July 31, 2014
Imagine a multi-purpose device that delivers the best experience at any given situation. This article examines the current market trends hunting for the ultimate device, the one that will rule them all.
Published on July 20, 2014
Despite iterative models feel more static than bursts of innovation, they can potentially unlock greater opportunities in the long run. Hence, to achieve something truly remarkable, is it better to go with a portfolio approach or just focus on a handful of bets?
Published on June 28, 2014
The ultimate raison d'être of iomando is as simple as the fact that we are replacing plastic for bits. That's what software does by definition, it enables and reaps the benefits of scale.
Published on March 16, 2014
Introducing iomando 2.0.1, the ~~not that~~ minor update that brings along push synchronization across the board. The feature that nobody will see, but everybody will notice.
Published on January 13, 2014
Introducing iomando 2.0 hardware, with double relay bay to control up to four accesses, radio communications for mesh networking and GPS support.
Published on December 27, 2013
The reasons behind the controversial decision of using cellular technology — rather than Bluetooth or Wi-Fi, to power our IoT devices.
Published on April 02, 2013